Violent Video Games
Restricting the Sale of Games With Graphic Content to Minors
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In 1958, William Higinbotham created the first video game, a simple program called Tennis for Two. In the ensuing half-century, video games have become increasingly complex, with highly realistic graphics and elaborate storylines. Today, the video game industry sells more than $10 billion a year in games to American consumers, and two in three American households contain a video game player.
As video gaming has become more engrained in American society, some politicians, sociologists, and family values activists have become increasingly concerned with the level of violence depicted in a number of the titles….
In This Issue
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Violent Video Games
Restricting the Sale of Games With Graphic Content to Minors
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First Amendment and Violence
Overview of Court Precedent
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Inside the Court
Status of Important Cases Before the Highest Tribunal
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Lower Court Holding
Decision of the Ninth Circuit U.S. Court of Appeals
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Before the Court
The Justices Consider a Ban on Minors Purchasing Violent Video Games
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Pro & Con
Is the California Ban on the Sale of Violent Video Games to Minors Constitutional?